Accessibility
Last updated: October 17, 2026
We want everyone to be able to sit down at our table. We aim to meet the Web Content Accessibility Guidelines (WCAG) 2.1 at level AA.
What we do
- Large cards, dice and numbers, and buttons big enough to tap easily.
- Easy to see: one switch (in any game's Settings, or on the easy-to-see page) gives cards with big corners in four colors, brighter text and slower moves.
- Strong color contrast, and suits and scores shown with shapes and numbers, not only color.
- If your device asks for reduced motion, cards and dice stop flying and the 3D dice switch to flat ones.
- Buttons and controls can be reached with a keyboard and have names for screen readers.
- No time limits in any game, and sound can be turned off.
- Every page is checked with automated accessibility tests before it goes live.
Something not working for you?
Games on a table are visual by nature, and we know we can still do better. If anything is hard to use, please tell us what device and browser you use, and we will work on it.